Shooter
Shooters
A FPS is played within the first
person point of view. That is, the player becomes the character and sees only
what the character can see in front of them. The first shooters, like
DOOM
and Duke Nukem, are also classified as
arcade shooters. Arcade
shooters are not realistic by any means. Your character can take many shots and
take tons of damage, and so can your enemies. Arcade shooters rely upon the
player's ability to move and dodge attacks. Arcade shooters are known for being
extremely difficult.
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Duke Nukem 3D: A fast paced shooter that became the staple for vulgarity, sexual innuendos, and gore for video games in the 90's. Arcade shooter.
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DOOM: The first largely popular FPS that defined the genre for years to come and spawned many add-ons and sequels. Arcade shooter.
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Serious Sam 3 BFE: A modern and new arcade shooter, Serious Sam takes many elements of DOOM and Duke Nukem 3D.
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Unreal Tournament 2004 (UT2004): An older, but still modern competitive multiplayer arcade shooter. Dodge, jump, blow up, headshot, and insult.
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Entering the 21st century, shooters became less arcade and more realistic.
The most well known of these shooters is the Call of Duty series.
Humorously, the first Call of Duty had many arcade shooter
elements. Only until Call of Duty 2 did more realistic elements
become more common and apparent. Halo is another popular modern FPS
series which incorporates both realism and arcade styles into the gameplay.
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Halo Reach: The newest installment in the Halo series, Halo is a sci-fi FPS which includes realism and arcade elements.
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Call of Duty: The first and original Call of Duty which did not have the regenerating health that we know now. At the bottom is a healthbar.
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Call of Duty Modern Warfare 3: Currently the newest Call of Duty and the most played and most bought. Competitive multiplayer.
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Bioshock: A critically acclaimed FPS game which includes gene-altercation so you can set people afire, freeze them, and shock them.
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Borderlands: FPS with RPG elements, Borderlands is a 4-player co-op game with over 10,000 different weapons to find and use. Wow.
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Crysis 2 (2011) |
Battlefield 3 (2011) |
Think that's it? Well, you're wrong!
Tactical shooters are next on the list. Tactical shooters are
slower paced than their arcade counterparts, and usually require just as much
thinking as it does quick reaction times. Tom Clancy's Rainbow Six
and Tom Clancy's Splinter Cell are probably the most played and
well known tactiscal shooters. Others include SWAT
and Tom
Clancy's Ghost Recon. Boy, that Tom Clancy fellow sure loves tactical
shooters!
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Thief The Dark Project: Though not a shooter, Thief is a tactical first-person game, and was the first to include stealth as a major gameplay element.
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Tom Clancy's Rainbow Six Vegas 2: A modern and still popular tactical shooter where you command an elite squad to eliminate terrorists.
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Tom Clancy's Splinter Cell Conviction: The latest game in the Splinter Cell series, you play Sam Fisher, an American spy and loving father.
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Tom Clancy's Ghost Recon Advanced Warfighter 2: Squad-based tactical shooter. Your enemies? Terrorists. Who would have thought?
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Whoo! Almost done! Lastly we have the Third Person Shooter (TPS).
As you may have seen above, tactical games are usually played in the
third
person perspective, though not all third person shooters are tactical,
and vice versa. The
most well known TPS games are Tom Clancy's Splinter Cell, Gears of
War, Grand Theft Auto, and Resident Evil.
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Grand Theft Auto IV: The newest and most well known. GTA is a TPS that though on the outside vulgar, inside is a deep, intriguing story. |
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Resident Evil 4: Not the newest RE game, but surely one of the greatest, RE is a survival-horror TPS. Your enemies? Zombies. Lots of them. |
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Gears of War 3: The latest and last installment in the GoW trilogy, GoW is a gorey, vulgar, and dark TPS about one thing: survival. |
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As you probably noticed, many shooters are not just a singular genre, but a
conglomeration of many. Shooters have evolved more than any other genre,
starting from a humble beginning of dodging and clicking to slay hordes of
beasties with a super-human character, to games where it takes more than a left
click and a one-liner to slay foes. Older shooters also had undeveloped
characters and story, while modern shooters are more realistic and contain a
storyline and reasons for what goes on.
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