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Shooters

A FPS is played within the first person point of view. That is, the player becomes the character and sees only what the character can see in front of them. The first shooters, like DOOM  and Duke Nukem, are also classified as arcade shooters. Arcade shooters are not realistic by any means. Your character can take many shots and take tons of damage, and so can your enemies. Arcade shooters rely upon the player's ability to move and dodge attacks. Arcade shooters are known for being extremely difficult.

Duke Nukem 3D: A fast paced shooter that became the staple for vulgarity, sexual innuendos, and gore for video games in the 90's. Arcade shooter.

DOOM: The first largely popular FPS that defined the genre for years to come and spawned many add-ons and sequels. Arcade shooter.

Serious Sam 3 BFE: A modern and new arcade shooter, Serious Sam takes many elements of DOOM and Duke Nukem 3D.

Unreal Tournament 2004 (UT2004): An older, but still modern competitive multiplayer arcade shooter. Dodge, jump, blow up, headshot, and insult.


Entering the 21st century, shooters became less arcade and more realistic.  The most well known of these shooters is the Call of Duty  series. Humorously, the first Call of Duty  had many arcade shooter elements. Only until Call of Duty 2  did more realistic elements become more common and apparent. Halo  is another popular modern FPS series which incorporates both realism and arcade styles into the gameplay.

Halo Reach: The newest installment in the Halo series, Halo is a sci-fi FPS which includes realism and arcade elements.

Call of Duty: The first and original Call of Duty which did not have the regenerating health that we know now. At the bottom is a healthbar.

Call of Duty Modern Warfare 3: Currently the newest Call of Duty and the most played and most bought. Competitive multiplayer.

Bioshock: A critically acclaimed FPS game which includes gene-altercation so you can set people afire, freeze them, and shock them.

Borderlands: FPS with RPG elements, Borderlands is a 4-player co-op game with over 10,000 different weapons to find and use. Wow.

Crysis 2 Gunfight Battlefield 3 Building collapse

Crysis 2 (2011)

Battlefield 3 (2011)

Think that's it? Well, you're wrong! Tactical shooters are next on the list. Tactical shooters are slower paced than their arcade counterparts, and usually require just as much thinking as it does quick reaction times. Tom Clancy's Rainbow Six  and Tom Clancy's Splinter Cell  are probably the most played and well known tactiscal shooters. Others include SWAT  and Tom Clancy's Ghost Recon. Boy, that Tom Clancy fellow sure loves tactical shooters!

Thief The Dark Project: Though not a shooter, Thief is a tactical first-person game, and was the first to include stealth as a major gameplay element.

Tom Clancy's Rainbow Six Vegas 2: A modern and still popular tactical shooter where you command an elite squad to eliminate terrorists.

Tom Clancy's Splinter Cell Conviction: The latest game in the Splinter Cell series, you play Sam Fisher, an American spy and loving father.

Tom Clancy's Ghost Recon Advanced Warfighter 2: Squad-based tactical shooter. Your enemies? Terrorists. Who would have thought?


Whoo! Almost done! Lastly we have the Third Person Shooter  (TPS). As you may have seen above, tactical games are usually played in the third person perspective, though not all third person shooters are tactical, and vice versa.  The most well known TPS games are Tom Clancy's Splinter Cell, Gears of War, Grand Theft Auto, and Resident Evil.

Grand Theft Auto IV: The newest and most well known. GTA is a TPS that though on the outside vulgar, inside is a deep, intriguing story.

Resident Evil 4: Not the newest RE game, but surely one of the greatest, RE is a survival-horror TPS. Your enemies? Zombies. Lots of them.

Gears of War 3: The latest and last installment in the GoW trilogy, GoW is a gorey, vulgar, and dark TPS about one thing: survival.


As you probably noticed, many shooters are not just a singular genre, but a conglomeration of many. Shooters have evolved more than any other genre, starting from a humble beginning of dodging and clicking to slay hordes of beasties with a super-human character, to games where it takes more than a left click and a one-liner to slay foes. Older shooters also had undeveloped characters and story, while modern shooters are more realistic and contain a storyline and reasons for what goes on.

 

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